Monday, August 9, 2010

Megaplex Madness: Summer Blockbuster

Megaplex Madness - Summer Blockbuster is definitely a long game. There are 200 levels to play, if you count those in relaxed, normal, hard, and insane mode. You can easily end up with days and days of game play.
Basic gameplay remains the same like first one, but new stations are introduced such as nachos and sweets plus certain customers have favourite stations where you need to put them there straightaway or they get extremely upset! Customers seem to lose hearts faster in the new game but you can add an extra one by using the video game and gumball stations correctly. Upgrades are plentiful and varied, but to decorate your theatres you need to get Master score rather than just Goal or Expert to access these (one for each Master achieved). If you can play the retro games in the arcade you can earn extra upgrade money but it is not essential as if you fail a level you get to keep the cash you made for more upgrades before you try again. With the large variety of upgrades on offer, strategy is rather more important than in many time management games as a wrong upgrade can make or break you for getting Master, or even just passing the level in the first place! It is possible to replay any level provided you have the amount of money that you originally made in that level available to pay back before you start. The four modes in this sequel (relaxed, normal, hard and insane) give many potential hours of gameplay and thus excellent value for money.
Predict which customers will arrive, keep a cool head, and survive Megaplex Mania: Summer Blockbuster !









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